Match to Live Action

Responsible for All Aspects

Year: 2023

Modeling in Maya

Texturing in Substance Painter

Rendering in Maya Arnold

Compositing in Nuke

BG Plates photography by Hsing-Chia Hsieh

Integrating a CG image to Live Action. The goal was to "match" my CG object to that in a photo. I used Nuke to composite the different AOV passes.

Thermos - CG Integration - Still Frame

Thermos - CG Integration - Animation

Thermos - CG Integration - Breakdown

Compositing in Nuke

In the Maya file, I generated multiple render layers, not just to align with the realistic object but also to enhance control in the Nuke file.

Additionally, to capture additional environmental bounce color and reflection, I incorporated a surface shader featuring a wood ground plane projection and a notebook cover image plane that I scanned the one in BG plate.

Styrofoam ball, used to match key light. Captures light position and color

Wood cube, used to match perspective

Chrome ball to create an LDR, capturing reflections and object positions

Twin plate, as a reference for the CG object